v19 after your notes: no green anywhere. Buttons and the icon are navy, the one big action (In play) is marker blue, and progress is pencilled in on the diamonds the way you'd mark a scorebook. At night the buttons go graphite. Red pencil stays for outs, wins and a right answer. Compare with v19.
Body text stays dark ink on bright paper, so it still reads in the sun at 4 PM. Handwriting only marks things; you never have to read it to use the app.
React to anything with the thumbs. A 👎 with a note is the most useful.
Bases get pencilled in as steps get done. A cross-hatched diamond is a run: that thing is ready.
The next job first, last game as a line score, the week as cells that fill in as you get ready.
| 1 | 2 | 3 | 4 | 5 | 6 | R | H | E | |
|---|---|---|---|---|---|---|---|---|---|
| Pine Ridge | 0 | 2 | 0 | 1 | 0 | 1 | 4 | 6 | 2 |
| Ospreys | 1 | 0 | 3 | 0 | 3 | x | 7 | 9 | 1 |
One job: the count and the arm. Pitch chart and spray chart share the page with a toggle, nothing else.
The same page at a night game: navy paper, light ink, graphite buttons, and In play in white.
Plays down as diamonds, the situation in plain lines, and a right answer gets the scorer's stamp, not an ✕.
Positions carry their scorebook numbers, so kids learn the language: the 6 covers, the 4 backs up.
Cover 2nd. Get to the bag before the pitch is caught.
The catcher only fakes, so stay on the bag and watch the runner at 3rd.
One button up top (your #401), then a door per reader, each one line that says what they get.
Plays, signs, lineups and pitch counts in one scorebook your coaches, players and parents all carry.
Get startedTwo minutes: tell us who you are, we set you up.